For those outside the academic world of cinema studies, the Society for Cinema and Media Studies is the super big sprawling academic conference for film studies in the world, featuring dozens of panels and hundreds of papers, and a good deal of drinking. This year's conference in Seattle was my first year attending, and I enjoyed many of the papers I heard, including one examining the special effects of Bringing Up Baby, the relationship between slow cinema and gallery spaces, and how data mining of scripts and trades can be used to improve narrative analysis and industry research.
I also got to present a paper, which was on a panel looking at how new media products were changing social and aesthetic precedents. My paper was somewhat of an outlier - focusing on Andrew Bujalski's Computer Chess - so I changed it to look at how the film can be seen as a response to Internet 3.0. You can listen to the paper below.
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