Computer
technologies, digital networks and
interfaces, and mobile communications tend to intensify physical presence by
paradoxically putting new emphasis on bodily knowing, communications, and tactile information.
—Brandon
LaBelle, Background Noise
Michael
Mann has finally made a film about idealist individuals. Or at least a film
about those who break the patterns of the streams they live in, as opposed to
accept the inexplicable systems that form their societies. Clouds form abstract
shapes above cities, where rigid and jagged materials form distinct lines. Even
the streets of Hong Kong and its endless bazaars simply look like a grid from
above. There is complex theory and there is chaos theory. Mann knows the world
is the former, but he can’t help but shoot his camera up toward the latter—searching
the heavens for freedom.
Blackhat is Mann’s first feature
film since 2009’s Public Enemies,
which was a film about a rebel in a world where systems of organization were
developed into making him simply an anomaly to be targeted and erased. The
protagonist of Blackhat, Chris Hemsworth’s Hathaway, has yet to be erased, but now
simply acts as another cog in a guarded system—he’s a hacker doing time in
prisons, spending his days reading up on Foucault. He knows that simply because
he’s surrounded by walls doesn’t mean the outside world is anything but a
prison without them. When he first steps out onto the runway of an airport, he
can only see material of grays and blacks, out of focus and without dimension. It’s
simply a mass.
Then
a hand grabs his arm, and everything becomes tangibly real.
That
hand belongs to Lien (Tang Wei), a female engineer who happens to be the sister
of Hathaway’s partner in a global hacker investigation, Dawai. On paper,
there’s nothing that remotely should bring these two together beyond the
conventions of Hollywood storytelling. But cinema isn’t a tale of what’s, but
how’s. That hand is the first of many tactile surfaces that bring these bodies
together. Mann uses cinematic sight to represent touch, making each haptic
surface contain a felt presence by
simply being captured by his camera. Each of Hemsworth’s little unshaven stubs.
Tang’s hair, each strand flowing in the wind. The feel of their skin being held
by each other means they tangible exist together in a world where planes of
space are dissolving.
There
is a sense in Blackhat that the
digital world has collapsed time and space—when Lien and Hathaway must escape
at one point, there is an ad for a wristwatch literally looming behind them in
the window—but if you can have a tangible body, then you have something to hold. “She’s never been this happy,”
Dawai tells Hathaway. But what happens when that material is no longer there?
If Hathaway is simply part of the network, his corporeal self is a program
waiting to be erased.
Blackhat begins in Beyond Jupiter, a
CGI created environment of a grid only imagined as the flow of light. And it’s
a film about how intangible material, only imagined through computer screens,
becomes real (a password is captured as a series of handstrokes). There
is a haunting immediacy through the digital cinematography developed by Mann
and his DP Stuart Dryburgh. Often shot in what appears like high-frame rate or
motion smoothing, the action in Blackhat
has a surreal feeling: alien in its untraditional cinematic look, while all too
authentic in the feeling that each gesture belongs to the here and now. Physical
violence appears smeared through its velocity; explosions of fire are slowed to a stop
to capture those infinite seconds before material turns to chaos. And simply look at
the blood pouring out at one moment: it has a silver sheen to the dark hues.
This isn’t the movie world. It’s as real as that feeling of when a knife moves
into a body. It’s there. It happened.
But
movie worlds are so key to Mann’s way of making movies. His characters are
archetypes, though often without much in the way of backstories or exposition.
Conversations are fueled by exposition and plot development, yet chopped at the
moment they become unnecessary. Narrative conventions are necessary evils—questionable
setups in order to achieve something lyrical, as real as the escape Hathaway
plans.
Blackhat’s villains are seemingly
generic, but in many ways simply anonymous. They have the wants that define
classic movie conventions (money, power), but their ultimate goals remain
undescribed, a sense of digital currency, powers outside of the perspective of
the protagonists. There are always “bigger politics” as the good guys seemingly
phrase it, but there are moments of personal, quiet devastation, like a
character recalling 9/11 before staring at a building in the sky at the
moment of death.
So
there is a price to pay, because touching photos as you swipe through a phone
isn’t the same as touching a body. So while narrative remains generic, violence
becomes real. Blackhatters flow with
the system in order to exploit it; Hathaway flows against the lights of a
Jakarta festival, no longer working in the world he helped to create. In the
end, he must touch his enemy—a knife, twelve times into the stomach—in order to
bring some justice. Not total justice, and not total freedom. A surveillance
screen still catches their movements after all.
And yet these bodies are
together, moving as one. They are no longer cogs in a mass, but clouds moving
into a white sky.
1 comment:
The contrast between the tangible (the word is so emphasized in that scene it's hard to ignore) and the intangible is what really grabbed me.
The swiping through a phone comment did remind me of one my favourite scenes of the year that I completely forgot about, from Dawn of the Planet of the Apes of all things, when the humans finally get power back and Gary Oldman can plug in his iPad and see photos of his dead family again.
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